game design blog
2nd week
in this week my focus was towards downloading maya and creating a blog.
downloading maya was a struggle, at first i didn’t have enough space and then random errors followed forcing me to attempt to re-download maya several times. after updating my computer it finally worked
term 2 week 1
nothing but messing around in a google hang out. on the other hand finishing the final portfolio entry was annoying when things just wouldn’t work like export maya to unreal but when it came to doing sequencer and making scene i already had an idea in mind so when it came to finishing up it was fairly easy. the only problems was everything before.
week 6
i’ve been a lot of work in blue prints understanding how to use them and where